

The items displayed will differ with each category. 4Editing Area (Upper Half) In the upper half of the area, you can check the details of selected items. * For some items, you can narrow the items displayed from the search box at the bottom of the area. Additionally, you can toggle the displayed lists for Variables and Switches from the pull-down menu at the top of the list. 2 Resource List The files and folders in the list can be dragged and dropped to be rearranged, or stored in folders. Select "Resources" from the tool selection menu to add and manage resources.ġCategory Tab (→Details Here) Click here to switch the tab of resources you are managing. Getting Started What Is Pixel Game Maker MV? Features of This Software How to Start Making A Game The Basics of Game Creation How to Play A Finished Game Basics of Editing Screen Views and Basic Controls About The Menu Bar Settings Menu Scenes What Is A Scene? Scene Screen Adding Scenes Placing Tiles Placing Other Parts Changing Settings for Placed Parts Tiles What Is A Tile? Detailed Settings for Tiles Animations What are animations? Adding Animations Motion: Screen Views Motion: Setup Process Effects Animation Particle Animations Objects What are objects? Object Screen Action Programs Detailed Object Settings Other Settings Resources What are resources? Add resource Text Tag Functions Transitions What are Transitions? Screen Flow Portal Transfer Plug-ins What are Plug-ins? Documents Resources and Data Plug-Ins About SpriteStudio data Other Terms of Service Trademarks and Registered Trademarks Staff Credits User Support ResourcesAdd resource Screen View
